name	dust
health	0
type	none
shadow	0

anim idle
	delay	4
@script
if(frame == 9){
void self = getlocalvar("self");
killentity(self);
}
@end_script
	offset	98 38
	frame	data/chars/misc/dust1.gif
	frame	data/chars/misc/dust2.gif
	frame	data/chars/misc/dust3.gif
	frame	data/chars/misc/dust4.gif
	frame	data/chars/misc/dust5.gif
	frame	data/chars/misc/dust6.gif
	frame	data/chars/misc/dust7.gif
	frame	data/chars/misc/dust8.gif
	frame	data/chars/misc/dust9.gif
	frame	data/chars/misc/dust9.gif

